Tag Archive for post mortem

Game Designer Workshop Episode 13: Red Markets Kickstarter Post-mortem

rm-bondsThe Red Markets Kickstarter is over but the work isn’t over yet! Caleb and I discuss how the campaign went and what we learned. Like any campaign, there were some surprises along the way. Find out what they were and what’s next for Red Markets. Thanks again for your support!

Song: Above all by HOME

RPPR Episode 125: Masks of Nyarlathotep Post Mortem

RPPR-Illustrated-Masks-Cruise-BonusMasks of Nyarlathotep is a classic (some would say quintessential) campaign for Call of Cthulhu. Given how much we play CoC, I thought it would be remiss of us not to record a run of it. It took us about a year to get through the campaign, but our dedicated group of investigators solved mysteries, fought cultists, and confronted horrible abominations from beyond time and space. I heavily changed the core campaign, using advice from Adam Scott Glancy and the invaluable book, the Masks of Nyarlathotep Companion. Find out what I changed and why and how the players thought of the game.

Get links to every AP episode of the campaign here.

Song: We’ll Meet Again by Vera Lynn

RPPR Episode 124: Atomic Robo Campaign Post-Mortem

robo-pc-webNews: A new Base Raiders PDF supplement is out. Check out New Teams: Cosplay on sale now! Also, the Red Markets beta campaign has started. Be sure to listen to the first episode. Finally, Raillery has a ton of new videos on its Youtube channel. Check em out.

Synopsis: We recently posted the conclusion to the Atomic Robo campaign and as our custom, we have a post-mortem to discuss what went right and what went wrong. The players and GM had varying levels of knowledge about the setting, which posed unique challenges for Aaron. We talk about what we liked about the game and what could have changed and what we would do differently next time. If you missed some episodes of the campaign, visit its page for a list of links to all the episodes.

Shout Outs

  • Eclipse Phase: After the Fall: The first anthology of fiction for Eclipse Phase. A must-read if you enjoy transhuman sci-fi
  • Showa 1944-1953: The third volume in Shigeru Mizuki’s award-winning history of Japan.
  • Undertale: A video game RPG where you don’t have to kill. You still can though. Just saying.
  • Duck Game: A brilliant and perfect game of quacking and shooting ducks. Also, hats.
  • Armello: A fantasy board game/video game with good multiplayer features.
  • Spirit of 77: A Powered by the Apocalypse 1970s exploitation film inspired RPG with beautiful art
  • Ghostbusters Board Game: Play the Ghostbusters busting ghosts in tabletop format.
  • Everything is Terrible – Legends: a sanity-grinding 12 hour compilation of Everything is Terrible. Beware of TRICKY PEOPLE.
  • Five Element Ninjas: The Shaw Brothers had some peculiar ideas about ninjas and samurai.
  • Sunless Sea: A video game set in Fallen London. Explore an underground sea filled with strange monsters.
  • Crawl: An unusually designed co-op video game about dungeon crawling and monster slaying.

Song: Resonance by Home