arkham-horrorArkham Horror’s creator Richard Launius spoke for an hour at Comicpalooza this year, describing his experience making the game and his game design philosophy. I managed to get to this panel on time, so I recorded the whole thing. Enjoy!

game_backcovLearn the ins and outs of being an RPG publisher from those who have been there! Help you discover how to start, how to avoid common pitfalls, what mistakes happen time and time again, and how a product gets put together, from start to finish! We’ll include tips on how to get your product noticed by other gamers and how to get your product in the hands of your customers. The panelists were Stan!, Leonard Balsera, and Brendan O’Ciarrai.

(Due to a typo in the schedule for the con, I came into the panel late and missed the first 20 minutes. Sorry!)

bp-cover-webNews: Please support our latest Kickstarter, Boiling Point! It’s a brand new adventure for Base Raiders and stretch goals will include a death trap focused supplement by Caleb!

Ross Payton (Base Raiders, Zombies of the World) and Caleb Stokes (No Security: Horror Scenarios in the Great Depression) talk about their podcast, RPPR Game Designer’s Workshop. See how the experiment to document the creation of an RPG system from scratch to publication in real time is going so far. Both creators will discuss game design in general as well the projects they are currently working on. Questions about the podcast, game design and anything else are welcomed from the audience.