News: To celebrate the release of the first episode of our first Base Raiders campaign, I have put the main book on sale! Get Base Raiders in print for 30% off!

Synopsis:Instead of being lonely murderhobos, player characters can start and lead organizations in many games. Tom, Dan, and I discuss how to run a campaign about building an organization and how it differs from a standard campaign. The degree of new game mechanics necessary to run such a game varies so it’s possible to run this style of campaign in nearly any RPG. However, picking a game that has focused mechanics may result in a more engaging game. We also have shout outs and anecdotes!

Shout-outs

Song: Unfinished Business by Hong Kong Express

Do you want a career in tabletop games? Join our semi-esteemed panel of industry insiders as we discuss our own experiences building a career, along with tons of advice on what to do, and what not to do, when it comes to trying to turn your passion for games into the thing that pays your bills. This won’t just be a fun cheerleading panel about “following your dreams,” but rather a hard look at the realities of the industry and what it takes to push your way in. This panel was recorded at PAX South 2017. Panelists:

Matt Fantastic [Chief Princess Officer, Prettiest Princess], JR Honeycutt [Game Designer, Artana], Jeff Bourbeau [Superstar, Vile Genius Games]

I recently spoke to Red Hook Studio co-founder, Chris Bourassa about the hit video game, Darkest Dungeon. We’ve spoke about this game before on the podcast. It’s a fascinating mix of Lovecraftian horror, team management, and brutal dungeon crawling. I’ve quite enjoyed it. Find out what plans Red Hook has for Darkest Dungeon, what Chris has learned about game design while working on the game and what his favorite Lovecraft stories are!