RPPR Episode 133: God’s Teeth Campaign Post Mortem
Caleb’s Delta Green campaign, God’s Teeth, has been concluded but there’s still a lot to talk about. From the opening raid on the orphanage to Working Group Masticate’s last scene, we discuss what worked in the game and what didn’t. How did the new rules for Delta Green, like bonds and crippling injuries affect the campaign? Caleb also explains how he came up with every scenario for God’s Teeth. If you enjoyed this campaign, consider supporting Delta Green by buying the Agent’s Handbook or any of its other fine products.
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Song: Atone by Chinese Hackers.
Podcast: Play in new window | Download (Duration: 1:54:17 — 39.4MB)
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How To Roll Winning Numbers at Gen Con 2016
Learn simple things every player can do to get better dice role outcomes. Why do dice do what they do? Identify those features and what you can do to exploit them to your advantage, without cheating! This panel was hosted by industry legend Louis Zocchi at Gen Con 2016. Check out Gamescience’s site if you want some of their fine products.
Podcast: Play in new window | Download (Duration: 1:28:41 — 30.6MB)
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Interview with Monte Cook on Invisible Sun
I recently interviewed Monte Cook about his latest Kickstarter, an ambitious deluxe fantasy RPG called Invisible Sun. It is still under development but promises “A game of surrealistic fantasy, secrets, and magic played both at the table–and away from it.” Curious about its game mechanics and features, I talked to Monte for an hour about how the game came to be, how it plays, and what comes with the game.
Podcast: Play in new window | Download (Duration: 1:00:53 — 21.1MB)
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