Drunk Quest!Caleb interviewed quite a few game designers at Gencon this year, to talk about their new creations. Because each interview was short, I made a compilation of the first four interviews. They are in order:

The "Action Science" Aspect is quite versatile.At Gencon this year, I sat down and talked to Mike Olson, one of the leading FATE designers currently working in the industry. He created the Strange FATE system used by Kerberos Club and Base Raiders and his latest project, the Atomic Robo RPG, will hopefully be completed soon. We talked about the state of the FATE system and game design.

News: Base Raiders is nearly complete! The PDF should be available to backers around September 10! Caleb is starting a new podcast through RPPR called Game Designer’s Workshop. Expect the first episode in the next month. Also, check out his blog post about Gen Con at Hebanon Games.

Synopsis: Another Gen Con has come and gone. This year, Tom, Aaron, Caleb, and I quested for the most awesome of gaming conventions and lo and behold did we have a good time. We recount our experiences running games, attending events, meeting great authors and designers, and the RPPR fan meetup! We also got a lot of new games to try out for the Actual Play podcast, so keep an eye out for that. Cosplay, PC mishaps, history lessons, and Night Vale dominated this year, so if you want to find out exactly If you met one of us at the con, be sure to say hi in the comments! I’m sorry I didn’t catch everyone’s name.

Shout Outs:

Song: Gamer Funk by the FuMP