dronkeyRed Markets is now in campaign playtesting, so this episode covers what we’ve learned about the game since the campaign began. Hear about the enclave I helped create and what kind of jobs we’ve done. Issues that have arisen solely from campaign issues have appeared that were invisible during one shot playtesting.

Caleb would also like to give a shout to the Indie Syndicate podcast. Check our their Patreon.

Music: Halo from Admiral of the Red

Heavy-Lifter-and-SwarmIt’s been a while since we’ve done an episode of Game Designer’s Workshop, but Caleb and I got together to update you all on our progress and talk about one of the major aspects of being a writer: dealing with multiple projects at once. Multitasking is a hard skill to learn, but once you master it, it pays off! We talk about keeping our noses to the grindstone, the benefits of doing multiple projects at once, and other topics. We also talk about Red Markets and Ruin.

Music: Natural State of Mind by Admiral of the Red

433px-The_Lion_Bas-Reliefs_LACMA_46.27.5It’s been a while since we’ve done a proper episode of Game Designer’s Workshop, so Caleb and I decided to bring you guys back up to date. We’re still playtesting Red Markets and Ruin. We talk about the pains, progress, and lessons we have learned so far. It’s a lively discussion so if you want to geek out about RPG game design, this is the podcast for you.

Music: Sand x Slow by Admiral of the Red