Base-Raider-Death-Traps-Volume-1-Cover-DrivethruNews: Death Traps: Volume 1 is out for Base Raiders! This supplement was co-written by Caleb, so be sure to check it out. Buy it on DrivethruRPG or at the Base Raiders store. Check out the free artwork produced via the RPPR Patreon.

Synopsis: Covering mature or sensitive topics in games is a challenge. Messing up can alienate players and result in a bad game. Dan, Tom, Aaron, and I discuss how we would approach these issues in a game. Shaun also comes in to bring a bit of historical context in gaming by talking about how major publisher White Wolf used the Black Dog Studios imprint. We also have shout outs and anecdotes.

Shout Outs

Music: Rush by Run Vaylor.

fallout4-legosNews: Please get your Red Markets playtest reports in by December 20. Thanks for supporting the game!

Synopsis: The new Fallout game has a settlement leadership feature that allows the player to design and run small communities. It’s impressive but tabletop RPGs can capture more complexity and sophisticated narratives than any video game. Games about community leadership should be different than the standard murderhobo dungeon crawl/investigation campaign model. Tom, Aaron, Caleb, and I discuss how they should be different and what players and GMs can do to make them more interesting. Tom also has a letter, plus shout outs and anecdotes!

Shout Outs and Reviews:

Music: Various tracks from SOUND_TRACK ~ [MP3?]?.?torrent  by R23X

red-markets-posterEven though Fallout 4 is out, Caleb is still hard at work on Red Markets. Playtest feedback is trickling in, so the next step is deciding how to change the game based on this feedback. Some changes will be easier than others, but not every bit of feedback will be used to make these changes. After all, not all feedback is equal. Giving and receiving feedback is a crucial skill for a game designer, yet it is often an undeveloped skill. Fred Hicks about his experiences at Metatopia about feedback skills and is mentioned during out discussion.

Even after receiving valuable feedback, changing the game will not be easy. Caleb discusses some of the changes he is considering and I provide some analysis of Red Markets in its current state.

Music: Footbeats by Admiral of the Red.