Gobblin’ is an original RPG setting and system where players control goblins settling and exploring a post-apocalyptic Earth. The creatures who crave violence, stupidity and chaos have just found the perfect means to obtain it. I interviewed the game designer, Greg Predmore of the Drunk and Ugly podcast, about how he created the game and how it works now. We’ve also posted an actual play of the game, which you can listen to here.
Note: I wanted to give you all a free preview of a Patreon exclusive series, Palladium Poisoning. I’ll post one more episode of it later this month. If you enjoy it, please consider backing our Patreon to get access to all of the episodes and be sure to check out Faust on Third Wheel!
Synopsis: Rifts Adventure Sourcebook 2: Chi-Town ‘Burbs: Firetown & the Tolkeen Crisis is an odd duck. It focuses on providing plot hooks for running adventures in a sprawling city in the shadow of the Coalition States. It also features a fully fleshed out team of adventurers out for revenge against the CS. Six fully written up adventurers with personalities and back stories who aren’t just punching bags or mary sues. It’s weird, I know. Shaun and I discuss what kind of TV show would best suit these characters.
Base Raiders is a fun game, but creating new super powers can be complicated. Someone asked for a podcast that helped clarify the process, so here it is. Tom, Shaun, and I talk about how to calculate the refresh and skill point cost of a new super power (or strange skill as it is referred to in the book). If you need a copy of Base Raiders, it’s on sale right now, along with my other books!
Follow along on page 113 of the book (the power trapping chart) or use the handy PDF version, available here.