Designing Tabletop Games Through Failure Panel at PAX South 2019

Many of us have at least a few failed game designs sitting around somewhere. Instead of lamenting those failures, we talk about how to leverage them to improve your skills and inspiration. Whether you’ve already got a game published or are just now thinking about entering the fray, we want to share some of our stories of failure turned into something positive from various angles of the tabletop game design field.

Panelists: Andrew Hackard [Munchkin Line Editor, Steve Jackson Games], Scott Morris [Director of Business Development, GTS Distribution], Mike Abrahamson [Game Designer, Adventurer’s Guild Games]

RPPR Episode 162: 2018 Year in Review

News: RPPR is changing things up for 2019! Listen to this episode for all the details but it includes:

  • New rewards for the RPPR Patreon
  • Changes to our podcast schedule
  • A new music review podcast
  • and a lot more!

Synopsis: A lot has happened this year, but I thought we could focus on something positive, namely the fun we had with tabletop RPGs! Tom, David, Shaun, Bridget, and Birk all share their gaming highlights. From great games on RPPR Tabletop Tales to campaigns like Dagashi (don’t miss the OVA one shot recorded at Gen Con!) and upcoming campaigns, 2018 was very good for tabletop games.

Music: Tracks from Wilson Arcade and Miles to Midnight

Queer Experiences Panel at Gen Con 2018

A question and answer panel about incorporating LGBT themes into play and/or supporting your queer players, featuring David and Bridget from Role Playing Public Radio and Matt from the Drunk and Ugly (Sorry about the delay in posting it! I forgot until Matt reminded me.)