In the second episode of Game Designer Workshop, Caleb and I talk about the importance of research. This is not only researching setting material but other games. It’s important to understand what kind of game mechanics have already been done so you can learn from them. Researching details for your setting, like technology and history, can take a lot of forms as well. Reading books, listening to podcasts, watching movies, and playing other games can all be considered part of research.
Caleb of Hebanon Games is in the beginning stages of designing a new RPG from the ground up, and he has decided to document the entire process, from start to finish. In this new series, Caleb will talk to other game designers and figure out what works and what does not work when making a new role playing game. In this episode, Caleb and Ross discuss the concept for his new game, which is called Red Markets. You can read more about it here on the Hebanon Games blog. If you’re interested in game design, be sure to give this a listen!
News: Base Raiders is nearly complete! The PDF should be available to backers around September 10! Caleb is starting a new podcast through RPPR called Game Designer’s Workshop. Expect the first episode in the next month. Also, check out his blog post about Gen Con at Hebanon Games.
Synopsis: Another Gen Con has come and gone. This year, Tom, Aaron, Caleb, and I quested for the most awesome of gaming conventions and lo and behold did we have a good time. We recount our experiences running games, attending events, meeting great authors and designers, and the RPPR fan meetup! We also got a lot of new games to try out for the Actual Play podcast, so keep an eye out for that. Cosplay, PC mishaps, history lessons, and Night Vale dominated this year, so if you want to find out exactly If you met one of us at the con, be sure to say hi in the comments! I’m sorry I didn’t catch everyone’s name.
- Transhuman: They thanked RPPR in it!
- Better Angels: Caleb is writing a campaign for it. We’re playtesting it now.
- Hackmaster: I got a copy of the new version, so we’ll be running that this fall.
- Eternal Lies: A new Trail of Cthulhu campaign, with its own soundtrack.
- Esoterrorists, Second Edition: More setting material and slightly revised rules.
- Sense of the Sleight of Hand Man: I finally have it, so we’ll be running a campaign of it very soon.
- 13th Age: A new d20 fantasy RPG with interesting new rule.
- Our Last, Best Hope: A new indie RPG that simulates Save the World narratives.
- Durance: Space Australia indie RPG
- Hillfolk: Finally got my copy of it and Blood on the Snow, so we will be running that as well.
- Call of Cathulhu: Cats fight the Mythos!
- Out of Space: A scenario anthology of Trail of Cthulhu adventures, including the Repairer of Reputation.
- Ghosts of Dragonspear Castle: I got this for Bill, so perhaps he will run some D&D Next this fall.
- The Final Revelation: Caleb picked up this horrifying anthology of Trail of Cthulhu adventures.
- Spark: an indie RPG about world creation and storytelling.
- Dungeon World: Finally got a few copies between us, so this is definitely on the queue for the AP podcast.
- Sinner: A new novel by Greg Stolze about a supervillain.
- Cards Against Humanity: We’re all terrible monsters.
- Double Tap: A new player’s handbook for Night’s Black Agents
- Mutants and Masterminds, 3rd Edition: 20% more mutants!