News:Our newest Kickstarter is up. Boiling Point is an adventure for Base Raiders. It mixes investigation with dungeon crawling for a perfect blend of excitement and fun. If it does well, we’ll have Caleb write about death traps. Check it out!
Synopsis: Planning is a part of playing RPGs, not just for the GM, but for the players too. But the players usually must plan during the game and sometimes planning becomes dithering. Dithering leads to wasted time, which leads to the game falling apart. Tom and I discuss how to move players along when they plan, how much help GMs should offer, and our experiences as players. Plus, Tom has a letter, not to mention shout outs and anecdotes.
Shout Outs
- Storm of Steel: Excellent memoir of a German infantry officer in World War 1.
- Coffee and Cigarettes: People talking over coffee and cigarettes. Plus, Bill Fucking Murray.
- Five Nights at Freddy’s: Animatronic robots weren’t scary enough, until now. Now, way too scary.
- Pac: An artist Tom recommends for your commissioned art needs.
- Shadows of Yog-Sothoth: The first Call of Cthulhu campaign and still useful today!
- Payday 2 Hotline Miami DLC: GUYS DO YOU LIKE HURTING OTHER PEOPLE?
- Horrors of War: This is also a baller Kickstarter. If you want the best written Call of Cthulhu scenarios, you should back this project.
Song: Best Laid Plans by Swampland.
Podcast: Play in new window | Download (Duration: 1:11:56 — 49.4MB)
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Have you seen the poster for the Payday 2/Hotline Miami DLC?
It’s worth a look. Everyone in the poster is wearing a mask. Except this one guy. He’s wearing a hat with some sort of yellow symbol on it, but he wears no mask.
http://www.overkillsoftware.com/wp-content/uploads/2014/09/PAYDAY2_HotlineMiami.jpg
(Yeah, I know it’s just the badge symbol on a cop’s hat. But the only monster to ever appear in the KiY stories is a uniformed watchman…)
Good episode, about a very frustrating topic. My Pathfinder group once spent half an hour planning out exactly how to kick in a door on a room full of orcs. A room that I had designed just so that the cleric could kill ’em all with his new Fireball spell in one shot. I wanted to tear my ears off.
I’m a relatively new DM but the couple of dungeons that my players have gone through (I run rules light 3.5) I have monsters that have real time timers on them I.e the ghouls will catch their scent in 10 mins, at which point I’ll interrupt their discussion with something like “Mac (the halfling rogue) hears scratches coming from down the corridor.” They usually get the idea that shits on its way and hurry.