A new crew of smugglers start taking jobs in Duskvol. They call themselves the Blind Eyes and specialize in the weird and the occult. As the gang grows in power, they learn of an invisible war for control over the city between supernatural beings and ruthless factions and an incredibly powerful artifact that can change the course of history.
This episode, the players and I talk about what worked and what didn’t work in our 24 episode campaign of Blades in the Dark, both in game mechanics and the story of this particular game. If you missed an episode, check our the campaign page to find download links.
This group portrait of The Blind Eyes by Patsy McDowell. From left to right: Vimes, Salvage, Salty, Flake, and Audra
Baz – Salty / Oberon Matias Declarmont the Spider
Birk – Audra the Whisper
Aaron – Salvage the Leech
Caleb – Flake the Cutter
Bill – Vimes/Seth the Slide
Podcast: Play in new window | Download (Duration: 1:03:14 — 43.6MB)
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Greetings from the far future!
Been listening to your campaign on my mp7 audiophon (powered by the souls of the damned) and I really enjoyed the story. It has been an inspiration for countless generations and motivated me to pursue a career as blow gun engineer. Party on, dudes!