Do you want a career in tabletop games? Join our semi-esteemed panel of industry insiders as we discuss our own experiences building a career, along with tons of advice on what to do, and what not to do, when it comes to trying to turn your passion for games into the thing that pays your bills. This won’t just be a fun cheerleading panel about “following your dreams,” but rather a hard look at the realities of the industry and what it takes to push your way in. This panel was recorded at PAX South 2017. Panelists:

Matt Fantastic [Chief Princess Officer, Prettiest Princess], JR Honeycutt [Game Designer, Artana], Jeff Bourbeau [Superstar, Vile Genius Games]

I recently spoke to Red Hook Studio co-founder, Chris Bourassa about the hit video game, Darkest Dungeon. We’ve spoke about this game before on the podcast. It’s a fascinating mix of Lovecraftian horror, team management, and brutal dungeon crawling. I’ve quite enjoyed it. Find out what plans Red Hook has for Darkest Dungeon, what Chris has learned about game design while working on the game and what his favorite Lovecraft stories are!

News: RPPR is going to PAX South. Tweet @rosspayton if you want to meet up.

Synopsis: Murphy’s Rules are a long standing tradition in RPGs. The rules of the game have unintended consequences and can be interpreted in ways that create…unique situations. I created a list of some Murphy’s Rules from this thread on the SA forums so I could share them with you and Caleb.We talk about how these ideas could be mined for use in a RPG campaign. We also have shout outs and an anecdote from Caleb!

Shout Outs

Song: Pink Mist by GUNSHIP