Game Design Workshop Panel at Gen Con 2018
Caleb Stokes, Jeff Barber, and I discuss our current work in game design at this panel, recorded at Gen Con 2018. I talk about the current state of Ruin, my architectural horror RPG, Caleb talks about Red Markets, and Jeff talks about Upwind. We also answer questions from the audience, trying to help them with their current design problems.
Podcast: Play in new window | Download (Duration: 51:40 — 23.8MB)
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