Game Designer Workshop Episode 3: Game Mechanics
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Synopsis: The nuts and bolts of any game are, well, the nuts and bolts. Creating and balancing game mechanics is a tricky business, especially with a brand new system. Caleb and I discuss our thoughts on designing new game mechanics in connection with Caleb’s game-in-progress, Red Markets. Enjoy!
Podcast: Play in new window | Download (Duration: 1:22:34 — 56.7MB)
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