The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. It ended a year ago, but we came back together recently to record a reunion special episode. This is Hot Takes on Ice, a shorter podcast we did on a single take. I’m sharing it here because I think if you missed the Mixed Six when we were making on a regular basis, now is the perfect time to binge the series. I’ve mirrored the entire catalogue of the podcast on archive.org so you can listen to regular episodes, formerly Patreon-exclusive episodes, and mini episodes like Hot Takes on Ice. We’ll have a full new episode out on Monday.

Don’t forget to back The Night Clerk on Backerkit today! A full color 44 page scenario zine of architectural horror!

All of the main episodes are here.

All of the Patreon bonus episodes are here.

All of the Hot Takes on Ice and other mini-episodes and specials are here.

Join the Mixed Six Discord Server, now open to the public to discuss this episode and catch up with the community.

Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario, The Night Clerk, which is now funding on Backerkit! If you want to know what the three types of architectural horror are, listen to this episode.

Back The Night Clerk on Backerkit!

The Orpheus Protocol RPG is now on DrivethruRPG.

Shout Outs

 

A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk, a system-less modern horror scenario, as a zine. In this episode, Caleb Stokes, author of No Security a collection of system-less scenarios, and I talk about them. I also go a bit into using Backerkit as a creator. We also discuss architectural horror and what that term means.

Sign up on the Backerkit pre-launch page to receive notification when the project goes live. It should start in early September!

Check out Hebanon Games Open Design for more info on Red Markets Second Edition!