In this episode, we have a special guest: Mike from Bear Swarm. We discuss why edition wars and hating on games in discussions is a pointless endeavor and why people endlessly flame each other over them.  We also talk about Catalyst Game Labs and of course, Tom has a letter.

Shout Outs:

  • Triangle: A great horror film that is better the less you know about it before you watch it.
  • Pandemic: A board game about stopping a global pandemic. You usually fail.
  • Imaginary Monsters: A web comic about monsters and dungeons.
  • Poo: A card game about monkeys flinging poo.
  • Casshern: The live action Japanese 2007 sci-fi flick. Crazy effects and nonsensical plot.
  • MD Geist: Ultra violent 80s anime that features gamer logic.
  • Iron Tyrants: ROBOT SMASHING FIGHTING TIME
  • Sin Titulo: Eisner nominated web comic. Very creepy and a great read.

Music: Cataclysmic Crash by Game Over.

Thanks to everyone who contributed to the Codex of War Ransom!

In this episode, Cody, Tom and I discuss the use of social skills against other players, because of this blog post. When I ran a game at Fear the Con, I disallowed a player to use a persuasion skill against another player. We disagree and explain our beliefs towards the use of social skills and free will in games.

RPPR Forums Threads of Note

Shout Outs

music: social critique of madison by The Hussy

New Rewards for the Codex of War Ransom! Have Ross run a game of YOUR CHOICE over Skype!

In this episode we discuss how to add a sense of wonder to your game. Tabletop RPGs are only limited by your imagination yet too many games are dull dungeon crawl affairs of 10 foot wide corridors and orcs guarding pies, forever.  So how do you get that overwhelming awe in your game? We both talk about a few ways to introduce it using examples from earlier games. As Tom was too busy playing video games to write a letter (again), I read a story from Ichor Falls called Candle Cove.

Forum Shout-outs

Other Shout-outs

Music: Wonder 2 Wonder by The Flavor Foundation