Base-Raiders-Avalons-Ideal-drivethruSponsor: Arc Dream is sponsoring this episode of Game Designer’s Workshop. Check out the Delta Green Kickstarter.

News:I have released a new Base Raiders PDF called Avalon’s Ideal, written by Kyle Carty.

Synopsis: The beta for Red Markets has been out for a while, so Caleb now has to deal with feedback and resisting the urge to change the game during the beta. Dealing with a community playing an incomplete game leads to unique challenges for the game designer, which we discuss in detail. Be sure to check the RPPR forums for threads like this about Red Markets.

Music: All Your Things from Admiral of the Red

nslb-coverNo Soul Left Behind, a full campaign for Better Angels, written by RPPR’s Caleb, is now available for purchase. In this special interview, you can hear how the book came to be, Greg Stolze’s thoughts on it, and a lot more! From hilarious playtesting stories to lessons learned on game design, this discussion covers everything you wanted to know about No Soul Left Behind. Don’t forget to listen to the RPPR Playtest campaign, if you haven’t already.

evilmeterHow do you build a character with staunch ethical principles without stopping a game dead with the dreaded my-character-wouldn’t-do-that problem? Do RPG systems imply ethical philosophies? Should they? Caleb Stokes (No Soul Left Behind), Ross Payton (Base Raiders), Andreas Walters (Baby Bestiary), and Shoshana Kessock (Living Game Conference) discuss ethical concepts in characters, in game worlds, and at the level of design. Bring your questions and curiosity. This was recorded at Gen Con 2015.