Game Designer Workshop

Game Designer Workshop Episode 16: Shipping, The Devil

News: Red Markets is now available in print and PDF at Indie Press Revolution and in PDF at DrivethruRPG. Get your copy today! It makes a great Christmas gift.

Synopsis: The logistics of international shipping are maddening. Caleb went through a crucible but has finally delivered print copies to both American and overseas backers. Find out what went wrong and what lessons can be learned from it.

Song: Obey, Consume, Escape by Jon of the Shred

Game Design Workshop Panel at Gen Con 2017

RPPR presents a panel on game design, hosted by Ross Payton, Jeff Barber, & Shane Ivey. We discuss our latest projects, thoughts on making games, & answer questions from the audience. I also talk about my latest ideas for Ruin, the architectural horror RPG I’ve been working on for a while.

Game Designer Workshop Episode 15: Prepress

PREORDER RED MARKETS NOW! IT’S HAPPENING BACKER KIT IS LIVE

Synopsis: After the text is written and the art is drawn, the book still needs to be prepared for printing. Guess what? It’s not exactly an easy process to master. Caleb has valiantly thrown himself into it though and we can all learn from his struggles. Learn about covers, book binding, paper weight, and everything else you always wanted to know about book printing but were afraid to ask.

Song: When the Livin’ Ain’t Easy by Somewhere Off Jazz Street