If you are a fan of our Actual Play episodes, head over to the brand new RPPR Actual Play Podcast. It will feature a new AP episode every single week! We’ve already got over 11 hours of Call of Cthulhu ready for download. Don’t forget to comment on the episodes or post about them in our forums if you enjoy them.

As you might have realized, it’s been a while since we’ve done an episode. I’ve had to move, get the Goblin Hulk PDF out and set up the new podcast feed. Fortunately, the Goblin Hulk has already gotten some good reviews, so if you haven’t, be sure to check it out.  But all is now well so we can go back to the basics: gaming advice, shout outs and Tom bitching about the announcer voice. In this episode, we focus on improving a game by talking about NPCs who aren’t enemies or quest-givers. Many GMs forget to include this type of NPC, thinking of only the bare essentials in their game, but a great game needs NPCs who just do their own thing.  I also go over some game design advice as described by Jordan Mechner which relates to the discussion. We also have several anecdotes, a rant about the POS movie 2012 and more!

Shout outs:

Music: The Quest by David Cyr
Promo: Swing and A Miss Podcast.

[singlepic id=57  h=320 float=left]

The Hulk has arrived!

The Goblin Hulk has dropped anchor! Weighing in at over 17,000 words, this campaign sourcebook details the inner workings of the goblin hulk, a massive ship supporting an entire horde, bent on despoiling and looting everything of value in the new world.  Learn the secrets of the engineers and shamans who keep the ship running and the machinations of the merchants and chieftains who run the infamous bazaar on the hulk’s top deck. Everything is for sale on the hulk and its visitors include everyone from the vilest demons to the most ruthless mercenaries. This sourcebook also includes 3 adventure frameworks, 5 new monsters, 2 new templates and more! While this is statted for 4E adventures, the majority of its material is stat free and can easily be used for any fantasy adventure RPG.

Thanks to all the RPPR listeners who contributed to the ransom to make this possible and to the artists who added their work to this sourcebook!

Read

The Paragon Tier begins!

A year has passed since the destruction of the thieves’ guild. The Water Barons now control Border Town, the second settlement of the colonial government. With their new power comes new challenges and new allies. A dragonborn sorcerer joins their ranks, played by Bill. What else happens? You need to listen to find out.

The New World Campaign has continued on the RPPR Actual Play Podcast. Get a complete episode listing here.

You can check out episode 14 here.