bp1A few months ago, Jeff Barber swung by Springfield to playtest his upcoming RPG, Upwind. He’s behind Blue Planet, a critically acclaimed sci-fi RPG about the colonization of an aquatic planet. I interviewed him about game design, the creation of Blue Planet, how Upwind came to be, and other topics. If you’re interested in Upwind, please check out our first AP of it here.

npcksJames D’Amato and Kat Kuhl from the One Shot Podcast developed a party card game to help gamers role play more. Noisy Person Cards can be thought of as a warm up exercise to a proper RPG. James and I talk about how NPC came to be and what he’s learned about Kickstarter so far. After the interview, there’s an actual play of the RPPR group trying the print and play version of NPC. Be sure to check out their Kickstarter, going on now!

ua-ksCaleb and I talked to Greg Stolze about his latest project, the third edition of Unknown Armies, a post-modern horror role playing game. Urban legends, obsessions, occult conspiracies, and the invisible clergy are all part of a compelling modern game. It is also a profoundly humanist game, where humanity is the center of the universe, not cosmic and unfeeling alien gods beyond our comprehension. Greg talks about changes to the setting, new mechanics for Unknown Armies and game design in general. If you are interested in checking out the game, I recommend backing the Kickstarter so you can read the latest draft of the game now.

Unfortunately, we did have some recording errors, so some of the questions will have an echo. I tried to fix it in post but there’s only so much you can do.