News: To celebrate the release of the first episode of our first Base Raiders campaign, I have put the main book on sale! Get Base Raiders in print for 30% off!

Synopsis:Instead of being lonely murderhobos, player characters can start and lead organizations in many games. Tom, Dan, and I discuss how to run a campaign about building an organization and how it differs from a standard campaign. The degree of new game mechanics necessary to run such a game varies so it’s possible to run this style of campaign in nearly any RPG. However, picking a game that has focused mechanics may result in a more engaging game. We also have shout outs and anecdotes!

Shout-outs

Song: Unfinished Business by Hong Kong Express

Underground-cover-drivethruNews: Base Raiders: From the Underground is now available! It collects the first nine PDF supplements into one handy supplement. Get it in print and PDF or just PDF. Red Markets is in its last week. Back it now to get a full color hardcover book AND a ton of great PDF supplements!

Synopsis: I’ve started a new Base Raiders campaign and I’m excited! The first session went pretty well, so Aaron, Bill, Caleb, and I got together to talk about getting campaigns started and what they like and what they don’t like. We hit on topics ranging from establishing the tone of the campaign, warning signs for bad campaigns, and dealing with character progression over the course of the campaign. We also have shout outs and anecdotes!

Promo: Technical Difficulties Podcast

Shout Outs

Music: Sun by Home

dronkeyRed Markets is now in campaign playtesting, so this episode covers what we’ve learned about the game since the campaign began. Hear about the enclave I helped create and what kind of jobs we’ve done. Issues that have arisen solely from campaign issues have appeared that were invisible during one shot playtesting.

Caleb would also like to give a shout to the Indie Syndicate podcast. Check our their Patreon.

Music: Halo from Admiral of the Red