Synopsis: The new Fallout game has a settlement leadership feature that allows the player to design and run small communities. It’s impressive but tabletop RPGs can capture more complexity and sophisticated narratives than any video game. Games about community leadership should be different than the standard murderhobo dungeon crawl/investigation campaign model. Tom, Aaron, Caleb, and I discuss how they should be different and what players and GMs can do to make them more interesting. Tom also has a letter, plus shout outs and anecdotes!
Shout Outs and Reviews:
- She Walks in Shadows: A Cthulhu mythos fiction anthology of talented women writers. Highly recommended!
- HC SVNT Dracones: Transhuman talking animal peope. In Spaaacce!
- R23X – SOUND_TRACK ~ [MP3?]?.?torrent. A vaporwave album inspired by video game music. Very chill and has a great music video!
- Spotlight: a brilliant film about the Catholic church sex scandal and the reporters who uncovered it.
- Bone Tomahawk: A weird western film starring Kurt Russell, Kurt Russelling the shit out of things. Great if you can stand extreme gore.
- Mobile Suit Gundam: Iron-Blooded Orphans: Just what space opera anime needs, child soldiers!
- Ash Vs. Evil Dead: A cinematic murderhobo of legend is now on TV. Hail to the King baby.
- Spectrum: Look at all that pretty art.
Music: Various tracks from SOUND_TRACK ~ [MP3?]?.?torrent by R23X